In light of this, it appears that Apple is missing the boat in its efforts to provide a more comprehensive learning environment for young learners. While it is true that most adults have some level of exposure to Scratch, there are many parents and other young learners who don't have this history. While we completely understand that Apple made this decision to limit the content available on the iPhone and iPad, we believe that the company did this in a misguided attempt to appease their die-hard hardware fanboi audience. Kids throughout the country have been experiencing a renaissance in learning how to develop their creativity using new technology, and Apple has been one of the driving forces behind this movement. The Scratch application was one of the highlights of the iPhone and iPod touch, as it allowed children to create original games, interactive experiments, and even visual art. We are very disappointed in Apple s decision to not allow Scratch on their mobile devices. What's your take on Apple's decision to not allow Scratch on iPhones and iPads? A.
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